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Grand Tournament Final List (Custodes & Salamanders)

Hi there, Kraggi from the Varcan Cluster here.

With the grand tournament first game around 100 hours away… its probably time to finalise my army list…

Above is a quick shot of the small and compact force I will be taking.

 Yes there is some very poor lighting here!

The list is 

Custodes Battalion (Open the Vaults)

HQ: 

Shield Captain on Dawneagle Jetbike

– with Hurricane Bolters

– Warlord – Superior Creation

– Relic – Auric Aquilis

Shield Captain on Dawneagle Jetbike

– with Salvo Launcher

– Relic – Eagles Eye

Troops:

Custodian Guard

– with Guardian Spear & MIsecordia x 1

– with Sentinel Blade & Storm Shield x 2

Custodian Guard

– with Guardian Spear & MIsecordia x 1

– with Sentinel Blade & Storm Shield x 2

Custodian Guard

– with Guardian Spear & MIsecordia x 1

– with Guardian Spear x 2

Elites

Allarus Custodians

– with Castellan Axe x 3

Vexilus Praetor in Allarus Terminator Armour

– Vexilla Magnifica

Fast Attack

Vertus Praetors

– with Hurricane Bolters x 4

Patrol Detachment – Salamanders

HQ

Primaris Librarian

– with Force Sword

Troops

Intercessors

– with Bolt Rifle x 5

Heavy Support

Mortis Contemptor

with 2 Twin Lascannons

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Army List Thoughts:

This list doesnt have a lot of ranged firepower, which is a far cry from the list I used at the Heat 2 (which was just sit back and shoot).

In missions where I need to score objectives at the end of the game it requires a very different method of playing (for me at least) where you need to hide and delay units arriving – which if nothing else is good practise for the Beta rules that are coming!

It also requires good target selection, if my opponent makes a mistake here I need to capitalise on it, if I make a mistake it will be costly. 

It is fun to play as its involved in all the phases of the game, and for some reason people always forget how a single dice roll can cost you a 90 point model, so they always worry about killing them.

As you can see from the pictures, I used Ultramarines, but am borrowing some Salamanders for the event itself.. their special rule is outstanding for the models I have, and really the Salamanders are there to add some Psychic powers and a little bit of ranged threat to keep people honest! 

This list has undergone about 12 iterations starting from it being all Custodes to gradually climbing toward what it is now.

It wasn’t until the last minute that I chose to change it from being a Salamanders battalion and a Custode Vanguard detachment that I settled on this… Custodes are just waaaaaay more survivable than Tactical or Scout squads!

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